
indian1.5524893713747314E12 asked a question.
How to change the title of Dialog
I want to change the title of Dialog of run time. How to change the title of Dialog in next picture. Thanks!

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Revenera Assistant
change the value of property named "caption" to your required value.
You can use this function in script just provide dialog name in the arguments
when u click on dialog on the rightside there will be properties and values
change the value of property named "caption" to your required value. "
there have not "caption" property, for example, the sdWelcome Dialog, see picture
use SetDialogTitle function
You can use this function in script just provide dialog name in the arguments "
I use Project Assistant to build my InstallScript project. Then InstallShield create Setup.rul automatically, and automatically produce UI. I want to change the text of these UI, include the title, subject and content text.
I don't know where to call SetDialogTitle function. Here is my Setup.rul:
//===========================================================================
//
// File Name: Setup.rul
//
// Description: Blank setup main script file
//
// Comments: Blank setup is an empty setup project. If you want to
// create a new project via. step-by step instructions use the
// Project Assistant.
//
//===========================================================================
// Included header files ----------------------------------------------------
include "ifx.h"
//---------------------------------------------------------------------------
// OnFirstUIBefore
//
// First Install UI Sequence - Before Move Data
//
// The OnFirstUIBefore event is called by OnShowUI when the setup is
// running in first install mode. By default this event displays UI allowing
// the end user to specify installation parameters.
//
// Note: This event will not be called automatically in a
// program...endprogram style setup.
//---------------------------------------------------------------------------
function OnFirstUIBefore()
NUMBER nResult, nLevel, nSize, nSetupType;
string szTitle, szMsg, szOpt1, szOpt2, szLicenseFile;
string szName, szCompany, szTargetPath, szDir, szFeatures;
BOOL bLicenseAccepted;
begin
nSetupType = COMPLETE;
szDir = TARGETDIR;
szName = "";
szCompany = "";
bLicenseAccepted = FALSE;
// Beginning of UI Sequence
Dlg_Start:
nResult = 0;
Dlg_SdWelcome:
szTitle = "";
szMsg = "";
//{{IS_SCRIPT_TAG(Dlg_SdWelcome)
nResult = SdWelcome( szTitle, szMsg );
//}}IS_SCRIPT_TAG(Dlg_SdWelcome)
if (nResult = BACK) goto Dlg_Start;
Dlg_SdLicense2:
szTitle = "";
szOpt1 = "";
szOpt2 = "";
//{{IS_SCRIPT_TAG(License_File_Path)
szLicenseFile = SUPPORTDIR ^ "&29992;&25143;&21327;&35758;.txt";
//}}IS_SCRIPT_TAG(License_File_Path)
//{{IS_SCRIPT_TAG(Dlg_SdLicense2)
nResult = SdLicense2Rtf( szTitle, szOpt1, szOpt2, szLicenseFile, bLicenseAccepted );
//}}IS_SCRIPT_TAG(Dlg_SdLicense2)
if (nResult = BACK) then
goto Dlg_SdWelcome;
else
bLicenseAccepted = TRUE;
endif;
Dlg_SdRegisterUser:
szMsg = "";
szTitle = "";
//{{IS_SCRIPT_TAG(Dlg_SdRegisterUser)
nResult = SdRegisterUser( szTitle, szMsg, szName, szCompany );
//}}IS_SCRIPT_TAG(Dlg_SdRegisterUser)
if (nResult = BACK) goto Dlg_SdLicense2;
Dlg_SetupType2:
szTitle = "";
szMsg = "";
nResult = CUSTOM;
//{{IS_SCRIPT_TAG(Dlg_SetupType2)
nResult = SetupType2( szTitle, szMsg, "", nSetupType, 0 );
//}}IS_SCRIPT_TAG(Dlg_SetupType2)
if (nResult = BACK) then
goto Dlg_SdRegisterUser;
else
nSetupType = nResult;
if (nSetupType != CUSTOM) then
szTargetPath = TARGETDIR;
nSize = 0;
FeatureCompareSizeRequired( MEDIA, szTargetPath, nSize );
if (nSize != 0) then
MessageBox( szSdStr_NotEnoughSpace, WARNING );
goto Dlg_SetupType2;
endif;
endif;
endif;
Dlg_SdAskDestPath2:
if ((nResult = BACK) && (nSetupType != CUSTOM)) goto Dlg_SetupType2;
szTitle = "";
szMsg = "";
if (nSetupType = CUSTOM) then
//{{IS_SCRIPT_TAG(Dlg_SdAskDestPath2)
nResult = SdAskDestPath2( szTitle, szMsg, szDir );
//}}IS_SCRIPT_TAG(Dlg_SdAskDestPath2)
TARGETDIR = szDir;
endif;
if (nResult = BACK) goto Dlg_SetupType2;
Dlg_SdFeatureTree:
if ((nResult = BACK) && (nSetupType != CUSTOM)) goto Dlg_SdAskDestPath2;
szTitle = "";
szMsg = "";
szFeatures = "";
nLevel = 2;
if (nSetupType = CUSTOM) then
//{{IS_SCRIPT_TAG(Dlg_SdFeatureTree)
nResult = SdFeatureTree( szTitle, szMsg, TARGETDIR, szFeatures, nLevel );
//}}IS_SCRIPT_TAG(Dlg_SdFeatureTree)
if (nResult = BACK) goto Dlg_SdAskDestPath2;
endif;
Dlg_SQLServer:
nResult = OnSQLServerInitialize( nResult );
if( nResult = BACK ) goto Dlg_SdFeatureTree;
Dlg_ObjDialogs:
nResult = ShowObjWizardPages( nResult );
if (nResult = BACK) goto Dlg_SQLServer;
Dlg_SdStartCopy2:
szTitle = "";
szMsg = "";
//{{IS_SCRIPT_TAG(Dlg_SdStartCopy2)
nResult = SdStartCopy2( szTitle, szMsg );
//}}IS_SCRIPT_TAG(Dlg_SdStartCopy2)
if (nResult = BACK) goto Dlg_ObjDialogs;
// Added in 11.0 - Set appropriate StatusEx static text.
SetStatusExStaticText( SdLoadString( IDS_IFX_STATUSEX_STATICTEXT_FIRSTUI ) );
UNINSTALLKEY = "Heroes3";
UNINSTALL_DISPLAYNAME = "&39764;&27861;&38376;&20043;&33521;&38596;&26080;&25932;3&65306;&27515;&20129;&38452;&24433;";
return 0;
end;